/*
* Copyright (c) 1999 Barton P. Miller
*
* We provide the Paradyn Parallel Performance Tools (below
* described as Paradyn") on an AS IS basis, and do not warrant its
* validity or performance. We reserve the right to update, modify,
* or discontinue this software at any time. We shall have no
* obligation to supply such updates or modifications or any other
* form of support to you.
*
* This license is for research uses. For such uses, there is no
* charge. We define "research use" to mean you may freely use it
* inside your organization for whatever purposes you see fit. But you
* may not re-distribute Paradyn or parts of Paradyn, in any form
* source or binary (including derivatives), electronic or otherwise,
* to any other organization or entity without our permission.
*
* (for other uses, please contact us at paradyn@cs.wisc.edu)
*
* All warranties, including without limitation, any warranty of
* merchantability or fitness for a particular purpose, are hereby
* excluded.
*
* By your use of Paradyn, you understand and agree that we (or any
* other person or entity with proprietary rights in Paradyn) are
* under no obligation to provide either maintenance services,
* update services, notices of latent defects, or correction of
* defects for Paradyn.
*
* Even if advised of the possibility of such damages, under no
* circumstances shall we (or any other person or entity with
* proprietary rights in the software licensed hereunder) be liable
* to you or any third party for direct, indirect, or consequential
* damages of any character regardless of type of action, including,
* without limitation, loss of profits, loss of use, loss of good
* will, or computer failure or malfunction. You agree to indemnify
* us (and any other person or entity with proprietary rights in the
* software licensed hereunder) for any and all liability it may
* incur to third parties resulting from your use of Paradyn.
*/
#include "common/h/headers.h"
#include "common/h/irixKludges.h"
// copied from solarisKludges.C
unsigned long long PDYN_div1000(unsigned long long in) {
/* Divides by 1000 without an integer division instruction or library call, both of
* which are slow.
* We do only shifts, adds, and subtracts.
*
* We divide by 1000 in this way:
* multiply by 1/1000, or multiply by (1/1000)*2^30 and then right-shift by 30.
* So what is 1/1000 * 2^30?
* It is 1,073,742. (actually this is rounded)
* So we can multiply by 1,073,742 and then right-shift by 30 (neat, eh?)
*
* Now for multiplying by 1,073,742...
* 1,073,742 = (1,048,576 + 16384 + 8192 + 512 + 64 + 8 + 4 + 2)
* or, slightly optimized:
* = (1,048,576 + 16384 + 8192 + 512 + 64 + 16 - 2)
* for a total of 8 shifts and 6 add/subs, or 14 operations.
*
*/
unsigned long long temp = in << 20; // multiply by 1,048,576
// beware of overflow; left shift by 20 is quite a lot.
// If you know that the input fits in 32 bits (4 billion) then
// no problem. But if it's much bigger then start worrying...
temp += in << 14; // 16384
temp += in << 13; // 8192
temp += in << 9; // 512
temp += in << 6; // 64
temp += in << 4; // 16
temp -= in >> 2; // 2
return (temp >> 30); // divide by 2^30
}
// copied from solarisKludges.C
unsigned long long PDYN_divMillion(unsigned long long in) {
/* Divides by 1,000,000 without an integer division instruction or library call,
* both of which are slow.
* We do only shifts, adds, and subtracts.
*
* We divide by 1,000,000 in this way:
* multiply by 1/1,000,000, or multiply by (1/1,000,000)*2^30 and then right-shift
* by 30. So what is 1/1,000,000 * 2^30?
* It is 1,074. (actually this is rounded)
* So we can multiply by 1,074 and then right-shift by 30 (neat, eh?)
*
* Now for multiplying by 1,074
* 1,074 = (1024 + 32 + 16 + 2)
* for a total of 4 shifts and 4 add/subs, or 8 operations.
*
* Note: compare with div1000 -- it's cheaper to divide by a million than
* by a thousand (!)
*
*/
unsigned long long temp = in << 10; // multiply by 1024
// beware of overflow...if the input arg uses more than 52 bits
// than start worrying about whether (in << 10) plus the smaller additions
// we're gonna do next will fit in 64...
temp += in << 5; // 32
temp += in << 4; // 16
temp += in << 1; // 2
return (temp >> 30); // divide by 2^30
}
// copied from solarisKludges.C
unsigned long long PDYN_mulMillion(unsigned long long in) {
unsigned long long result = in;
/* multiply by 125 by multiplying by 128 and subtracting 3x */
result = (result << 7) - result - result - result;
/* multiply by 125 again, for a total of 15625x */
result = (result << 7) - result - result - result;
/* multiply by 64, for a total of 1,000,000x */
result <<= 6;
/* cost was: 3 shifts and 6 subtracts
* cost of calling mul1000(mul1000()) would be: 6 shifts and 4 subtracts
*
* Another algorithm is to multiply by 2^6 and then 5^6.
* The former is super-cheap (one shift); the latter is more expensive.
* 5^6 = 15625 = 16384 - 512 - 256 + 8 + 1
* so multiplying by 5^6 means 4 shift operations and 4 add/sub ops
* so multiplying by 1000000 means 5 shift operations and 4 add/sub ops.
* That may or may not be cheaper than what we're doing (3 shifts; 6 subtracts);
* I'm not sure. --ari
*/
return result;
}